feat: enable coloring the buttons
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@@ -69,7 +69,13 @@ func MakeFooter(targEntry *widget.Entry, book *string, app fyne.App) *fyne.Conta
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)
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showBtn.Disable()
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actionBtn := widget.NewButton("Execute", func() {
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var actionBtn *widget.Button
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actionBtn = widget.NewButton("Execute", func() {
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showBtn.Disable()
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actionBtn.Importance = widget.HighImportance
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actionBtn.Refresh()
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log.Println("beginning execution with external binary")
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ok, path := runner.FindMeshbookBinary()
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@@ -78,17 +84,28 @@ func MakeFooter(targEntry *widget.Entry, book *string, app fyne.App) *fyne.Conta
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}
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log.Println("kicking off goroutine")
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actionBtn.Disable()
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go func() {
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ok, result = runner.RunMeshbook(path, *book, targEntry.Text)
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if !ok {
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fyne.CurrentApp().Driver().DoFromGoroutine(func() {
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actionBtn.Importance = widget.DangerImportance
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actionBtn.Refresh()
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}, true)
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log.Println("something went wrong while running the meshbook, see above for details")
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}
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log.Println(result)
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fyne.CurrentApp().Driver().DoFromGoroutine(func() {
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textEntry.SetText(result)
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actionBtn.Importance = widget.SuccessImportance
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actionBtn.Refresh()
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showBtn.Enable()
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}, true)
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actionBtn.Enable()
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}()
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})
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